A downloadable encounter

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Three thousand years ago, the Omirim gave their lives to protect humanity from the Cascade. To this day, their colossal, petrified corpses tower over the land, and their dying song is heard by those who would become protectors in their stead. 

Except one of them has apparently woken up and taken to the sea, trampling a town in its wake. As the Soothwardens nearest the disaster, it's up to you to figure out what happened and, if need be, stop it. 

Into the Deep is an unofficial encounter for Navaar Seik-Jackson’s Soothwardens. It was written for Soothwardens Playtest Version 0.2 as a part of the Indie Adventure Jam.

This is a late-campaign encounter that literally breaks the world. Consider introducing it when your Wardens are burning out, growing complacent, or otherwise need to be shaken up.

Content notes for this encounter include natural disasters, threat of drowning, deep sea creatures, and desecration of memorials. 

This encounter should only be read by GMs – players should avoid it. 

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Click download now to get access to the following files:

into the deep.pdf 1.4 MB

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